Showing posts with label Equipment. Show all posts
Showing posts with label Equipment. Show all posts

Thursday, March 6, 2014

Restrict/Seal Equipment By Weapon/Armor Types

By default, VX Ace does not offer equipment restriction by weapon or armor types, only equipment slots can be sealed. This script tries to rectify that so a battler can be prohibited from equipping a specific weapon/armor types.

Download here.

Installation

Put this script below ▼ Materials and above ▼ Main Process. If there are scripts that overwrite the aliased methods below, put this script below said script.

Usage

To make an actor, class, enemy (even though it does not make sense), equipment, or state to seal a specific weapon or armor types, use these notetags:
<seal wtype: x>
<seal atype: x>
This will make the weapon/armor with specified types cannot be equipped.

You can also specify more than one types in the notetag:
<seal wtype: x, y, z>
<seal atype: x, y, z>

Example:
<seal wtype: 1>
This will make Axe-type weapons unequippable for the battler.