Thursday, February 27, 2014

State Effect: Use Skill on Turn/Action End

This script allows users to set up states that will force the battlers affected with objects that is tagged to execute a specific skill on action or turn end.

Download here.

Installation

Put this script below Materials and above Main Process.

Usage

Tag a feature object (actors, classes, enemies, weapons, armors, or states) with any of the specified notetags:
<end turn skill: skill_id>
<end action skill: skill_id>
where skill_id is the skill that will be used when inflicted with the state.

For example, tagging Poison state with
<end turn skill: 10>
will make battlers inflicted with Poison utilize skill number 10 (Shock) on turn end.

By default, normal restrictions for the skill (MP/TP cost, weapon restrictions, skill seals) also apply. If you want the battler to execute the skill even when he is normally unable to, add "forced" to the notetag.
For example, tagging Stun state with
<end action skill: 94, forced>
will make a stunned battler execute skill number 94 (Zero Storm) on action end, even when stunned.

No comments:

Post a Comment